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  • Retry with Backoff

    behavioral resilience

    The Retry with Backoff pattern is a resilience strategy that automatically retries a failed operation after waiting for an increasing amount of time. This is particularly useful when dealing with transient failures, such as network glitches, temporary service unavailability, or resource contention. The …

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  • Master-Slave

    behavioral concurrency

    The Master-Slave pattern is a concurrency model where one thread (the master) distributes work to multiple other threads (slaves). The master thread typically manages the tasks, assigns them to available slaves, and aggregates the results. Slaves operate independently, processing their assigned tasks without direct …

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  • Health Check Endpoint

    architectural observability

    The Health Check Endpoint pattern provides a way to expose an endpoint that reports the overall health and status of an application or service. This endpoint allows external systems, such as load balancers, monitoring tools, and other services, to determine if the application is running and able to handle requests. …

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  • Null Object

    behavioral

    The Null Object pattern provides a substitute for a missing or undefined object. Instead of returning null or throwing an exception when an object is not available, a null object is returned. This null object implements the expected interface without any concrete behavior, effectively doing nothing. This simplifies …

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  • Load Shedding

    reliability resilience behavioral

    Load shedding is a mechanism for gracefully handling overload situations in a system. When demand exceeds available resources (CPU, memory, network, database connections, etc.), a load shedding strategy is employed to selectively reject or delay requests, preventing the system from complete failure. It prioritizes …

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  • Service Discovery

    behavioral distributed systems

    Service Discovery is a pattern used in distributed systems to enable services to locate each other dynamically. In a microservices architecture, the number of services, their locations, and instances can change frequently. Service Discovery addresses this challenge by providing a mechanism for services to register …

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  • Resequencer

    behavioral data

    The Resequencer pattern addresses the problem of ensuring events are processed in the correct order when dealing with distributed systems or asynchronous processing where event delivery order is not guaranteed. It acts as an intermediary, buffering and reordering events based on a defined sequence identifier before …

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  • Outbox Pattern

    behavioral integration reliability

    The Outbox Pattern addresses the challenge of reliably publishing events in a transactional context. When an application modifies its data and needs to publish an event to notify other services, ensuring both operations occur atomically is crucial. Directly publishing events from the application can lead to eventual …

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  • Application Controller

    behavioral web

    The Application Controller pattern centralizes request handling logic within a dedicated controller class. It receives all incoming requests, coordinates the necessary actions to fulfill those requests (potentially involving multiple other objects or components), updates the application model, selects the appropriate …

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  • Lazy Initialization

    creational performance

    Lazy Initialization is a technique that delays the creation of an object or the execution of a process until it is actually needed. Instead of initializing the object during the class or module loading phase, initialization is postponed to the first time the object’s methods are invoked or its properties are accessed. …

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Recent Posts

  • Retry with Backoff
  • Master-Slave
  • Health Check Endpoint
  • Null Object
  • Load Shedding
  • Service Discovery
  • Resequencer
  • Outbox Pattern

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BEHAVIORAL 147 ARCHITECTURAL 37 DDD 33 CONCURRENCY 26 INTEGRATION 21 CREATIONAL 18 DISTRIBUTED SYSTEMS 15 GOF 15 STRUCTURAL 13 RELIABILITY 10 SCALABILITY 10 PERFORMANCE 9 RESILIENCE 9 MICROSERVICES 7 OBSERVABILITY 6 MESSAGING 5 OPERATIONAL 5 DATA ACCESS 4 DEPLOYMENT 4 WEB 4 BEST PRACTICE 3 CLOUD 3 DATA 3 INFRASTRUCTURE 3 PRESENTATION 3 SECURITY 3 ARCHITECTURE 2 ASYNCHRONOUS 2 COMMUNICATION 2 DATA PROCESSING 2 DESIGN PATTERNS 2 DISTRIBUTED 2 DISTRIBUTED SYSTEM 2 EVENT-DRIVEN 2 FUNCTIONAL 2 IDIOMATIC 2 OBJECT-ORIENTED 2 ORM 2 SYSTEM 2 UI 2 AI 1 ANTI_PATTERN 1 AUTOMATION 1 CACHING 1 COLLABORATION 1 CONCURRENT 1 CQRS 1 CROSS-CUTTING 1 DATA MODELING 1 DATABASE 1 DESIGN PRINCIPLES 1 DEVELOPMENT 1 DEVOPS 1 DOMAIN 1 ENTERPRISE INTEGRATION 1 EXTENSIBILITY 1 FOUNDATIONAL 1 FRONTEND 1 KUBERNETES 1 LEGACY 1 LOOSELY COUPLED 1 MEMORY MANAGEMENT 1 MESSAGE 1 MESSAGE-QUEUE 1 METAPROGRAMMING 1 MIDDLEWARE 1 MONITORING 1 NETWORKING 1 OBJECT-CREATION 1 OBJECT-RELATIONAL 1 OBJECT-STRUCTURAL 1 OOA 1 OPERATIONS 1 PARALLELISM 1 PERSISTENCE 1 PROCESSING 1 REACTIVE 1 REFACTORING 1 RELEASE 1 ROBUSTNESS 1 SOFTWARE ARCHITECTURE 1 STATE 1 STATE MANAGEMENT 1 STRATEGIC 1 STRATEGIC DESIGN 1 TRADITIONAL 1 TRANSVERSAL 1 WEB APPLICATION 1

ABSTRACT FACTORY 15 ADAPTER 15 BLACKBOARD 15 BRIDGE 15 BUILDER 15 CHAIN OF RESPONSIBILITY 15 CLEAN ARCHITECTURE 15 CLIENT-SERVER 15 CLUSTER-BASED ARCHITECTURE 15 COMMAND 15 COMPOSITE 15 DECORATOR 15 DEPENDENCY INJECTION 15 EVENT-DRIVEN ARCHITECTURE 15 EXTENSION OBJECT 15 FACADE 15 FACTORY METHOD 15 HEXAGONAL ARCHITECTURE 15 INTERPRETER 15 ITERATOR 15 LAYERED ARCHITECTURE 15 LAZY INITIALIZATION 15 MASTER-SLAVE 15 MEDIATOR 15 MEMENTO 15 MESSAGE BROKER 15 MICROKERNEL 15 MICROSERVICES 15 MODULE 15 MONOLITH 15 MULTITON 15 N-TIER 15 NULL OBJECT 15 OBJECT POOL 15 OBSERVER 15 ONION ARCHITECTURE 15 PEER-TO-PEER 15 PIPES AND FILTERS 15 POLICY 15 PROTOTYPE 15 PROXY 15 PUBLISH-SUBSCRIBE 15 SELF-CONTAINED SYSTEMS 15 SERVICE LOCATOR 15 SHARED-NOTHING 15 SINGLETON 15 SNAPSHOT 15 SOA 15 SPACE-BASED ARCHITECTURE 15 SPECIFICATION 15 STATE 15 STRATEGY 15 TEMPLATE METHOD 15 VISITOR 15 FLYWEIGHT 14 SUPERVISOR-WORKER 10
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