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  • Externalized Configuration

    architectural cross-cutting best practice

    The Externalized Configuration pattern separates application configuration data from the application’s code. Instead of hardcoding configuration values within the code, these values are stored in external sources like configuration files, databases, environment variables, or dedicated configuration servers. This …

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  • Facade

    creational structural

    The Facade pattern provides a simplified interface to a complex system of classes, objects, and subsystems. It abstracts away the intricacies of the underlying components, offering clients a higher-level, easier-to-use entry point. Essentially, it’s an “entry point” object that encapsulates the interaction …

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  • Feature Toggle

    behavioral development release

    The Feature Toggle (also known as Feature Flag) pattern allows the modification of application behavior without requiring a deployment. It essentially involves wrapping a section of code within a conditional statement controlled by a toggle. This toggle can be dynamically switched at runtime, enabling or disabling a …

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  • Fire-and-Forget

    concurrent behavioral

    The Fire-and-Forget pattern is a style of concurrency where a task is submitted to an executor and the calling code does not wait for the task to complete. It’s often used when invoking an asynchronous operation and the result of that operation isn’t immediately needed or is handled elsewhere. Essentially, you …

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  • Flux

    architectural behavioral reactive

    Flux is an application architecture for managing the state of a web application. It’s commonly used with React and other JavaScript frameworks, but the principles can be applied more broadly. The core idea is unidirectional data flow: data flows in a single direction, making it easier to reason about and debug …

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  • Fork-Join

    concurrency behavioral

    The Fork-Join pattern is a parallel programming strategy that recursively breaks down a problem into smaller, independent subtasks. These subtasks are then executed concurrently, often on different processors or threads. Finally, the results from these subtasks are combined (joined) to produce the overall solution. …

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  • Future

    behavioral asynchronous

    The Future pattern encapsulates the result of an asynchronous computation. Instead of blocking the calling thread while waiting for the result, a Future object provides a placeholder. The client can then query the Future for the availability of the result and retrieve it when it’s ready, potentially doing other …

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  • Hexagonal Architecture

    architectural DDD

    The Hexagonal Architecture (also known as Ports and Adapters) is a software design pattern that aims to create loosely coupled software applications with a clear separation of concerns. The core business logic is kept independent of external technologies like databases, UI frameworks, or messaging systems. This is …

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  • HMVC

    behavioral web

    HMVC (Hierarchical Model-View-Controller) is a web application design pattern that structures a web application into three interconnected parts: the Model (data), the View (user interface), and the Controller (application logic). It expands on the traditional MVC pattern by allowing views to be controllers, and …

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  • Immutable Object

    creational best practice

    An Immutable Object is an object whose state cannot be modified after it is created. Any operation that appears to modify the object actually returns a new object with the desired changes, leaving the original object untouched. This is achieved by making all of the object’s fields final (or equivalent) and …

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C 56 C++ 56 C_SHARP 56 GO 56 JAVA 56 JAVASCRIPT 56 KOTLIN 56 PYTHON 56 RUST 56 DART 55 PHP 55 RUBY 55 SCALA 55 SWIFT 55 TYPESCRIPT 55

BEHAVIORAL 147 ARCHITECTURAL 37 DDD 33 CONCURRENCY 26 INTEGRATION 21 CREATIONAL 18 DISTRIBUTED SYSTEMS 15 GOF 15 STRUCTURAL 13 RELIABILITY 10 SCALABILITY 10 PERFORMANCE 9 RESILIENCE 9 MICROSERVICES 7 OBSERVABILITY 6 MESSAGING 5 OPERATIONAL 5 DATA ACCESS 4 DEPLOYMENT 4 WEB 4 BEST PRACTICE 3 CLOUD 3 DATA 3 INFRASTRUCTURE 3 PRESENTATION 3 SECURITY 3 ARCHITECTURE 2 ASYNCHRONOUS 2 COMMUNICATION 2 DATA PROCESSING 2 DESIGN PATTERNS 2 DISTRIBUTED 2 DISTRIBUTED SYSTEM 2 EVENT-DRIVEN 2 FUNCTIONAL 2 IDIOMATIC 2 OBJECT-ORIENTED 2 ORM 2 SYSTEM 2 UI 2 AI 1 ANTI_PATTERN 1 AUTOMATION 1 CACHING 1 COLLABORATION 1 CONCURRENT 1 CQRS 1 CROSS-CUTTING 1 DATA MODELING 1 DATABASE 1 DESIGN PRINCIPLES 1 DEVELOPMENT 1 DEVOPS 1 DOMAIN 1 ENTERPRISE INTEGRATION 1 EXTENSIBILITY 1 FOUNDATIONAL 1 FRONTEND 1 KUBERNETES 1 LEGACY 1 LOOSELY COUPLED 1 MEMORY MANAGEMENT 1 MESSAGE 1 MESSAGE-QUEUE 1 METAPROGRAMMING 1 MIDDLEWARE 1 MONITORING 1 NETWORKING 1 OBJECT-CREATION 1 OBJECT-RELATIONAL 1 OBJECT-STRUCTURAL 1 OOA 1 OPERATIONS 1 PARALLELISM 1 PERSISTENCE 1 PROCESSING 1 REACTIVE 1 REFACTORING 1 RELEASE 1 ROBUSTNESS 1 SOFTWARE ARCHITECTURE 1 STATE 1 STATE MANAGEMENT 1 STRATEGIC 1 STRATEGIC DESIGN 1 TRADITIONAL 1 TRANSVERSAL 1 WEB APPLICATION 1

ABSTRACT FACTORY 15 ADAPTER 15 BLACKBOARD 15 BRIDGE 15 BUILDER 15 CHAIN OF RESPONSIBILITY 15 CLEAN ARCHITECTURE 15 CLIENT-SERVER 15 CLUSTER-BASED ARCHITECTURE 15 COMMAND 15 COMPOSITE 15 DECORATOR 15 DEPENDENCY INJECTION 15 EVENT-DRIVEN ARCHITECTURE 15 EXTENSION OBJECT 15 FACADE 15 FACTORY METHOD 15 HEXAGONAL ARCHITECTURE 15 INTERPRETER 15 ITERATOR 15 LAYERED ARCHITECTURE 15 LAZY INITIALIZATION 15 MASTER-SLAVE 15 MEDIATOR 15 MEMENTO 15 MESSAGE BROKER 15 MICROKERNEL 15 MICROSERVICES 15 MODULE 15 MONOLITH 15 MULTITON 15 N-TIER 15 NULL OBJECT 15 OBJECT POOL 15 OBSERVER 15 ONION ARCHITECTURE 15 PEER-TO-PEER 15 PIPES AND FILTERS 15 POLICY 15 PROTOTYPE 15 PROXY 15 PUBLISH-SUBSCRIBE 15 SELF-CONTAINED SYSTEMS 15 SERVICE LOCATOR 15 SHARED-NOTHING 15 SINGLETON 15 SNAPSHOT 15 SOA 15 SPACE-BASED ARCHITECTURE 15 SPECIFICATION 15 STATE 15 STRATEGY 15 TEMPLATE METHOD 15 VISITOR 15 FLYWEIGHT 14 SUPERVISOR-WORKER 10
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