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  • Partnership

    behavioral DDD

    The Partnership pattern defines a relationship between two or more independent entities (Partners) who collaborate to achieve a common goal through a shared state. Each Partner maintains its own autonomy but relies on the SharedState for synchronization and data exchange, effectively creating a bounded collaboration. …

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  • Half-Sync/Half-Async

    behavioral concurrency

    The Half-Sync/Half-Async pattern addresses performance bottlenecks in request processing by decoupling time-consuming, non-essential tasks from the critical path. It allows a service to respond quickly to a client by handling essential parts of a request synchronously, then offloading less important, potentially …

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  • Object Pool

    creational performance

    The Object Pool pattern is a creational design pattern that aims to improve performance by reusing objects that are expensive to create. Instead of creating a new object each time one is needed, the pool maintains a collection of pre-initialized objects. When an object is required, it’s borrowed from the pool; …

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  • Blackboard

    behavioral AI

    The Blackboard pattern provides a central repository (the Blackboard) of information that multiple, independent Knowledge Sources can access, modify, and react to. A Controller selects which Knowledge Sources are relevant at any given time based on the current state of the Blackboard, and applies their expertise to …

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  • Request-Reply

    behavioral messaging

    The Request-Reply pattern is a fundamental communication pattern where one party (the client) sends a request to another party (the service) and waits for a response (the reply). It’s a synchronous interaction style, meaning the client blocks until the reply is received. This pattern is commonly used in …

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  • Front Controller

    behavioral web application

    The Front Controller pattern provides a centralized entry point for all requests coming into a web application. Instead of having each servlet or controller directly handle requests, all requests are initially dispatched to a single controller – the Front Controller. This controller then determines the appropriate …

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  • Mediator

    behavioral communication

    The Mediator pattern defines an object that encapsulates how a set of objects interact. This mediator promotes loose coupling by preventing objects from referring to each other explicitly and lets the mediation logic vary independently of the interacting objects. Instead of components communicating directly, they …

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  • Transactional Consumer

    behavioral integration reliability

    The Transactional Consumer pattern ensures that messages received from a message broker are processed reliably and atomically. It handles message consumption within a database transaction, allowing for either complete processing of a message batch or a full rollback in case of failure. This prevents partial updates and …

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  • Idempotent Receiver

    behavioral integration resilience

    The Idempotent Receiver is a pattern used in distributed systems to ensure that a receiver can safely reprocess the same message multiple times without causing unintended side effects. This is crucial in scenarios where message delivery is not guaranteed – a message might be retried due to network issues or receiver …

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  • Plug-in

    behavioral extensibility

    The Plug-in pattern defines a framework where software functionality can be extended without modifying the core application code. It achieves this by defining extension points—interfaces or abstract classes—that allow third-party developers or internal teams to add features dynamically. These extensions, known as …

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Recent Posts

  • Retry with Backoff
  • Master-Slave
  • Health Check Endpoint
  • Null Object
  • Load Shedding
  • Service Discovery
  • Resequencer
  • Outbox Pattern

C 56 C++ 56 C_SHARP 56 GO 56 JAVA 56 JAVASCRIPT 56 KOTLIN 56 PYTHON 56 RUST 56 DART 55 PHP 55 RUBY 55 SCALA 55 SWIFT 55 TYPESCRIPT 55

BEHAVIORAL 147 ARCHITECTURAL 37 DDD 33 CONCURRENCY 26 INTEGRATION 21 CREATIONAL 18 DISTRIBUTED SYSTEMS 15 GOF 15 STRUCTURAL 13 RELIABILITY 10 SCALABILITY 10 PERFORMANCE 9 RESILIENCE 9 MICROSERVICES 7 OBSERVABILITY 6 MESSAGING 5 OPERATIONAL 5 DATA ACCESS 4 DEPLOYMENT 4 WEB 4 BEST PRACTICE 3 CLOUD 3 DATA 3 INFRASTRUCTURE 3 PRESENTATION 3 SECURITY 3 ARCHITECTURE 2 ASYNCHRONOUS 2 COMMUNICATION 2 DATA PROCESSING 2 DESIGN PATTERNS 2 DISTRIBUTED 2 DISTRIBUTED SYSTEM 2 EVENT-DRIVEN 2 FUNCTIONAL 2 IDIOMATIC 2 OBJECT-ORIENTED 2 ORM 2 SYSTEM 2 UI 2 AI 1 ANTI_PATTERN 1 AUTOMATION 1 CACHING 1 COLLABORATION 1 CONCURRENT 1 CQRS 1 CROSS-CUTTING 1 DATA MODELING 1 DATABASE 1 DESIGN PRINCIPLES 1 DEVELOPMENT 1 DEVOPS 1 DOMAIN 1 ENTERPRISE INTEGRATION 1 EXTENSIBILITY 1 FOUNDATIONAL 1 FRONTEND 1 KUBERNETES 1 LEGACY 1 LOOSELY COUPLED 1 MEMORY MANAGEMENT 1 MESSAGE 1 MESSAGE-QUEUE 1 METAPROGRAMMING 1 MIDDLEWARE 1 MONITORING 1 NETWORKING 1 OBJECT-CREATION 1 OBJECT-RELATIONAL 1 OBJECT-STRUCTURAL 1 OOA 1 OPERATIONS 1 PARALLELISM 1 PERSISTENCE 1 PROCESSING 1 REACTIVE 1 REFACTORING 1 RELEASE 1 ROBUSTNESS 1 SOFTWARE ARCHITECTURE 1 STATE 1 STATE MANAGEMENT 1 STRATEGIC 1 STRATEGIC DESIGN 1 TRADITIONAL 1 TRANSVERSAL 1 WEB APPLICATION 1

ABSTRACT FACTORY 15 ADAPTER 15 BLACKBOARD 15 BRIDGE 15 BUILDER 15 CHAIN OF RESPONSIBILITY 15 CLEAN ARCHITECTURE 15 CLIENT-SERVER 15 CLUSTER-BASED ARCHITECTURE 15 COMMAND 15 COMPOSITE 15 DECORATOR 15 DEPENDENCY INJECTION 15 EVENT-DRIVEN ARCHITECTURE 15 EXTENSION OBJECT 15 FACADE 15 FACTORY METHOD 15 HEXAGONAL ARCHITECTURE 15 INTERPRETER 15 ITERATOR 15 LAYERED ARCHITECTURE 15 LAZY INITIALIZATION 15 MASTER-SLAVE 15 MEDIATOR 15 MEMENTO 15 MESSAGE BROKER 15 MICROKERNEL 15 MICROSERVICES 15 MODULE 15 MONOLITH 15 MULTITON 15 N-TIER 15 NULL OBJECT 15 OBJECT POOL 15 OBSERVER 15 ONION ARCHITECTURE 15 PEER-TO-PEER 15 PIPES AND FILTERS 15 POLICY 15 PROTOTYPE 15 PROXY 15 PUBLISH-SUBSCRIBE 15 SELF-CONTAINED SYSTEMS 15 SERVICE LOCATOR 15 SHARED-NOTHING 15 SINGLETON 15 SNAPSHOT 15 SOA 15 SPACE-BASED ARCHITECTURE 15 SPECIFICATION 15 STATE 15 STRATEGY 15 TEMPLATE METHOD 15 VISITOR 15 FLYWEIGHT 14 SUPERVISOR-WORKER 10
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