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  • Proxy

    structural object-structural

    The Proxy pattern provides a surrogate or placeholder for another object to control access to it. This can be used to add functionality before or after the original object’s method is executed, or to simply delay the creation or access of the expensive object until it’s actually needed. It essentially …

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  • Database per Service

    architectural DDD microservices

    The Database per Service pattern dictates that each microservice should have its own dedicated database. This contrasts with a shared database approach where multiple services access a single database, which is a common anti-pattern in microservice architectures. The key principle is to decouple data storage from the …

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  • Distributed Cache

    behavioral scalability

    The Distributed Cache pattern addresses performance bottlenecks in applications that rely heavily on data retrieval. Instead of repeatedly querying a database or performing complex calculations on every request, frequently accessed data is stored in a fast, distributed key-value store. This reduces latency, increases …

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  • Immutable Infrastructure

    architectural DevOps operational cloud

    Immutable infrastructure is a practice where servers are never modified after they’re provisioned. Instead, if a change is required, a new server is provisioned with the updated configuration, and the old server is replaced. This approach treats infrastructure as code, emphasizing version control and repeatability. It …

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  • Init Container

    cloud kubernetes operational

    The Init Container pattern addresses the challenge of application dependencies and setup requirements in container orchestration systems like Kubernetes. It defines a specialized container that runs before the application containers within a Pod. Init Containers are crucial for ensuring that shared resources are …

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  • Leader-Follower

    behavioral concurrency

    The Leader-Follower pattern is a concurrency pattern used to maintain data consistency across multiple nodes in a distributed system. One node is designated as the “leader” and is responsible for handling all write operations. Other nodes are “followers” that replicate the leader’s data …

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  • Map-Reduce

    behavioral parallelism data processing

    Map-Reduce is a programming model and an associated implementation for processing and generating large datasets. It works by splitting the dataset into independent chunks, which are then processed in parallel by “map” functions. These map functions output key-value pairs. Subsequently, “reduce” …

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  • Proactor

    behavioral concurrency

    The Proactor pattern is a concurrent design pattern that tackles the challenges of handling numerous asynchronous operations. It decouples the initiation of an asynchronous operation from its completion, allowing a single thread (the proactor) to manage multiple operations without blocking. When an operation completes, …

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  • Shadow Deployment

    behavioral deployment reliability

    Shadow Deployment is a technique to test changes in a live production environment without impacting real users. It involves duplicating real production traffic to a new, “shadow” version of the application. This allows for observing the new system’s behavior under realistic load, identifying potential …

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  • Supervisor-Worker

    behavioral concurrency

    The Supervisor-Worker pattern addresses the challenges of managing and maintaining long-running processes or tasks. A Supervisor component is responsible for monitoring and controlling one or more Worker components. The Workers perform the actual work, while the Supervisor ensures that Workers stay alive, restarts …

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Recent Posts

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  • Outbox Pattern

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BEHAVIORAL 147 ARCHITECTURAL 37 DDD 33 CONCURRENCY 26 INTEGRATION 21 CREATIONAL 18 DISTRIBUTED SYSTEMS 15 GOF 15 STRUCTURAL 13 RELIABILITY 10 SCALABILITY 10 PERFORMANCE 9 RESILIENCE 9 MICROSERVICES 7 OBSERVABILITY 6 MESSAGING 5 OPERATIONAL 5 DATA ACCESS 4 DEPLOYMENT 4 WEB 4 BEST PRACTICE 3 CLOUD 3 DATA 3 INFRASTRUCTURE 3 PRESENTATION 3 SECURITY 3 ARCHITECTURE 2 ASYNCHRONOUS 2 COMMUNICATION 2 DATA PROCESSING 2 DESIGN PATTERNS 2 DISTRIBUTED 2 DISTRIBUTED SYSTEM 2 EVENT-DRIVEN 2 FUNCTIONAL 2 IDIOMATIC 2 OBJECT-ORIENTED 2 ORM 2 SYSTEM 2 UI 2 AI 1 ANTI_PATTERN 1 AUTOMATION 1 CACHING 1 COLLABORATION 1 CONCURRENT 1 CQRS 1 CROSS-CUTTING 1 DATA MODELING 1 DATABASE 1 DESIGN PRINCIPLES 1 DEVELOPMENT 1 DEVOPS 1 DOMAIN 1 ENTERPRISE INTEGRATION 1 EXTENSIBILITY 1 FOUNDATIONAL 1 FRONTEND 1 KUBERNETES 1 LEGACY 1 LOOSELY COUPLED 1 MEMORY MANAGEMENT 1 MESSAGE 1 MESSAGE-QUEUE 1 METAPROGRAMMING 1 MIDDLEWARE 1 MONITORING 1 NETWORKING 1 OBJECT-CREATION 1 OBJECT-RELATIONAL 1 OBJECT-STRUCTURAL 1 OOA 1 OPERATIONS 1 PARALLELISM 1 PERSISTENCE 1 PROCESSING 1 REACTIVE 1 REFACTORING 1 RELEASE 1 ROBUSTNESS 1 SOFTWARE ARCHITECTURE 1 STATE 1 STATE MANAGEMENT 1 STRATEGIC 1 STRATEGIC DESIGN 1 TRADITIONAL 1 TRANSVERSAL 1 WEB APPLICATION 1

ABSTRACT FACTORY 15 ADAPTER 15 BLACKBOARD 15 BRIDGE 15 BUILDER 15 CHAIN OF RESPONSIBILITY 15 CLEAN ARCHITECTURE 15 CLIENT-SERVER 15 CLUSTER-BASED ARCHITECTURE 15 COMMAND 15 COMPOSITE 15 DECORATOR 15 DEPENDENCY INJECTION 15 EVENT-DRIVEN ARCHITECTURE 15 EXTENSION OBJECT 15 FACADE 15 FACTORY METHOD 15 HEXAGONAL ARCHITECTURE 15 INTERPRETER 15 ITERATOR 15 LAYERED ARCHITECTURE 15 LAZY INITIALIZATION 15 MASTER-SLAVE 15 MEDIATOR 15 MEMENTO 15 MESSAGE BROKER 15 MICROKERNEL 15 MICROSERVICES 15 MODULE 15 MONOLITH 15 MULTITON 15 N-TIER 15 NULL OBJECT 15 OBJECT POOL 15 OBSERVER 15 ONION ARCHITECTURE 15 PEER-TO-PEER 15 PIPES AND FILTERS 15 POLICY 15 PROTOTYPE 15 PROXY 15 PUBLISH-SUBSCRIBE 15 SELF-CONTAINED SYSTEMS 15 SERVICE LOCATOR 15 SHARED-NOTHING 15 SINGLETON 15 SNAPSHOT 15 SOA 15 SPACE-BASED ARCHITECTURE 15 SPECIFICATION 15 STATE 15 STRATEGY 15 TEMPLATE METHOD 15 VISITOR 15 FLYWEIGHT 14 SUPERVISOR-WORKER 10
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