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  • Blackboard - Dart

    The Blackboard pattern is a computational architecture for solving problems that involve multiple, independent knowledge sources. A shared data structure, the “blackboard,” holds the problem state. Knowledge sources (independent modules) observe the blackboard and, when their conditions are met, execute to …

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  • Blackboard - Scala

    The Blackboard pattern is a computational architecture for solving problems with no pre-defined flow of control. Multiple independent knowledge sources (in this case, functions) observe a shared data structure (the “blackboard”) and contribute to solving a problem based on the data’s current state. …

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  • Blackboard - PHP

    The Blackboard pattern is a centralized data repository (the “blackboard”) coupled with a set of independent, specialized agents that operate on that data. Agents react to changes on the blackboard, contributing knowledge or transforming the data until a solution is reached. This decouples the data and the processing …

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  • Blackboard - Ruby

    The Blackboard pattern is a computational architecture for solving problems that can’t be solved with a deterministic algorithm. It consists of several knowledge sources (independent modules) that contribute to solving a problem by observing a shared data structure – the “blackboard”. These sources react to changes on …

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  • Blackboard - Swift

    The Blackboard pattern is a computational architecture for solving problems that involve multiple, independent knowledge sources. A central “blackboard” data structure holds the problem state, and “knowledge sources” observe the blackboard, triggering actions when their conditions are met. This …

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  • Blackboard - Kotlin

    The Blackboard pattern is a computational architecture for solving complex problems by allowing multiple knowledge sources (agents) to interact through a shared data repository (the blackboard). Agents independently examine the blackboard and contribute information when they detect relevant data. This promotes loose …

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  • Blackboard - Rust

    The Blackboard pattern is a computational problem-solving technique where multiple independent knowledge sources (agents) collaborate to solve a complex problem. A shared data structure, called the blackboard, holds the evolving problem state. Agents examine the blackboard, and if their knowledge applies, they modify …

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  • Blackboard - Go

    The Blackboard pattern provides a shared memory (the “blackboard”) that different knowledge sources (independent components) can read and write to achieve a common goal. Each knowledge source monitors the blackboard for information it can use or modify, triggering its associated action when conditions are met. This …

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  • Blackboard - C

    The Blackboard pattern is a computational architecture for solving complex problems by providing a shared data structure (the “blackboard”) that multiple independent knowledge sources (KS) can access and modify. KSs react to changes on the blackboard, contributing to the solution without direct control over …

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  • Blackboard - C++

    The Blackboard pattern is a computational problem-solving technique where multiple independent knowledge sources (KSs) contribute to solving a problem via a shared data structure, the Blackboard. KSs ‘watch’ the Blackboard for changes that match their expertise, and when a match occurs, execute to modify the data …

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C 56 C++ 56 C_SHARP 56 GO 56 JAVA 56 JAVASCRIPT 56 KOTLIN 56 PYTHON 56 RUST 56 DART 55 PHP 55 RUBY 55 SCALA 55 SWIFT 55 TYPESCRIPT 55

BEHAVIORAL 147 ARCHITECTURAL 37 DDD 33 CONCURRENCY 26 INTEGRATION 21 CREATIONAL 18 DISTRIBUTED SYSTEMS 15 GOF 15 STRUCTURAL 13 RELIABILITY 10 SCALABILITY 10 PERFORMANCE 9 RESILIENCE 9 MICROSERVICES 7 OBSERVABILITY 6 MESSAGING 5 OPERATIONAL 5 DATA ACCESS 4 DEPLOYMENT 4 WEB 4 BEST PRACTICE 3 CLOUD 3 DATA 3 INFRASTRUCTURE 3 PRESENTATION 3 SECURITY 3 ARCHITECTURE 2 ASYNCHRONOUS 2 COMMUNICATION 2 DATA PROCESSING 2 DESIGN PATTERNS 2 DISTRIBUTED 2 DISTRIBUTED SYSTEM 2 EVENT-DRIVEN 2 FUNCTIONAL 2 IDIOMATIC 2 OBJECT-ORIENTED 2 ORM 2 SYSTEM 2 UI 2 AI 1 ANTI_PATTERN 1 AUTOMATION 1 CACHING 1 COLLABORATION 1 CONCURRENT 1 CQRS 1 CROSS-CUTTING 1 DATA MODELING 1 DATABASE 1 DESIGN PRINCIPLES 1 DEVELOPMENT 1 DEVOPS 1 DOMAIN 1 ENTERPRISE INTEGRATION 1 EXTENSIBILITY 1 FOUNDATIONAL 1 FRONTEND 1 KUBERNETES 1 LEGACY 1 LOOSELY COUPLED 1 MEMORY MANAGEMENT 1 MESSAGE 1 MESSAGE-QUEUE 1 METAPROGRAMMING 1 MIDDLEWARE 1 MONITORING 1 NETWORKING 1 OBJECT-CREATION 1 OBJECT-RELATIONAL 1 OBJECT-STRUCTURAL 1 OOA 1 OPERATIONS 1 PARALLELISM 1 PERSISTENCE 1 PROCESSING 1 REACTIVE 1 REFACTORING 1 RELEASE 1 ROBUSTNESS 1 SOFTWARE ARCHITECTURE 1 STATE 1 STATE MANAGEMENT 1 STRATEGIC 1 STRATEGIC DESIGN 1 TRADITIONAL 1 TRANSVERSAL 1 WEB APPLICATION 1

ABSTRACT FACTORY 15 ADAPTER 15 BLACKBOARD 15 BRIDGE 15 BUILDER 15 CHAIN OF RESPONSIBILITY 15 CLEAN ARCHITECTURE 15 CLIENT-SERVER 15 CLUSTER-BASED ARCHITECTURE 15 COMMAND 15 COMPOSITE 15 DECORATOR 15 DEPENDENCY INJECTION 15 EVENT-DRIVEN ARCHITECTURE 15 EXTENSION OBJECT 15 FACADE 15 FACTORY METHOD 15 HEXAGONAL ARCHITECTURE 15 INTERPRETER 15 ITERATOR 15 LAYERED ARCHITECTURE 15 LAZY INITIALIZATION 15 MASTER-SLAVE 15 MEDIATOR 15 MEMENTO 15 MESSAGE BROKER 15 MICROKERNEL 15 MICROSERVICES 15 MODULE 15 MONOLITH 15 MULTITON 15 N-TIER 15 NULL OBJECT 15 OBJECT POOL 15 OBSERVER 15 ONION ARCHITECTURE 15 PEER-TO-PEER 15 PIPES AND FILTERS 15 POLICY 15 PROTOTYPE 15 PROXY 15 PUBLISH-SUBSCRIBE 15 SELF-CONTAINED SYSTEMS 15 SERVICE LOCATOR 15 SHARED-NOTHING 15 SINGLETON 15 SNAPSHOT 15 SOA 15 SPACE-BASED ARCHITECTURE 15 SPECIFICATION 15 STATE 15 STRATEGY 15 TEMPLATE METHOD 15 VISITOR 15 FLYWEIGHT 14 SUPERVISOR-WORKER 10
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