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  • Microkernel - Dart

    The Microkernel pattern aims to build an application with a minimal core (the microkernel) and extend functionality through plug-ins or modules. This fosters modularity, extensibility, and isolation.

    The Dart code demonstrates a simple microkernel architecture for processing different types of data. The Microkernel …

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  • Microkernel - Scala

    The Microkernel pattern aims for a minimal core (the microkernel) with functionality extended through plugins. This promotes flexibility, maintainability, and loose coupling. The core provides just enough to load, manage, and communicate with plugins.

    This Scala implementation defines a Microkernel that manages a …

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  • Microkernel - PHP

    The Microkernel pattern aims to create a small, core system that provides minimal functionality, with additional features implemented as plugins or extensions. This fosters modularity, flexibility, and testability. The core handles only essential tasks, delegating everything else.

    This PHP example implements a basic …

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  • Microkernel - Ruby

    The Microkernel pattern structures an application with a minimal core (the “kernel”) and delegated functionality through plugins or extensions. This promotes modularity, flexibility, and ease of extension without modifying the core. Our Ruby example showcases this by defining a simple Microkernel class that …

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  • Microkernel - Swift

    The Microkernel pattern structures an application with a core system providing minimal functionality and extending features via plug-ins. This promotes modularity and flexibility, allowing functionalities to be added, removed, or updated without affecting the core.

    This Swift example models a simple text processing …

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  • Microkernel - Kotlin

    The Microkernel pattern aims to create a small, core system (the microkernel) and extend its functionality through plugins or modules. This promotes flexibility, maintainability, and easier extension without modifying the core. In this Kotlin example, Microkernel is a minimal class that provides a central event bus. …

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  • Microkernel - Rust

    The Microkernel pattern structures an application as a core kernel providing minimal services and communicating with higher-level “services” through well-defined interfaces. This promotes modularity, flexibility, and fault isolation. The Rust code demonstrates this by defining a core Kernel which handles basic message …

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  • Microkernel - Go

    The Microkernel pattern aims to create a minimal core system with additional functionality implemented as plugins or extensions. This promotes modularity, flexibility, and ease of maintenance. The core (microkernel) handles essential operations, while plugins add domain-specific features without tightly coupling them …

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  • Microkernel - C

    The Microkernel pattern structures a system by separating core functionality (the kernel) from optional add-on services. The kernel provides minimal services like memory management and inter-process communication (IPC), while services such as device drivers, file systems, and networking run as user-space processes. …

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  • Microkernel - C++

    The Microkernel pattern structures an application as a core system (the microkernel) and plugin modules. The microkernel provides minimal essential services, while plugins add specific functionality. This promotes modularity, extensibility, and isolation. The provided code demonstrates a simple microkernel for …

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C 56 C++ 56 C_SHARP 56 GO 56 JAVA 56 JAVASCRIPT 56 KOTLIN 56 PYTHON 56 RUST 56 DART 55 PHP 55 RUBY 55 SCALA 55 SWIFT 55 TYPESCRIPT 55

BEHAVIORAL 147 ARCHITECTURAL 37 DDD 33 CONCURRENCY 26 INTEGRATION 21 CREATIONAL 18 DISTRIBUTED SYSTEMS 15 GOF 15 STRUCTURAL 13 RELIABILITY 10 SCALABILITY 10 PERFORMANCE 9 RESILIENCE 9 MICROSERVICES 7 OBSERVABILITY 6 MESSAGING 5 OPERATIONAL 5 DATA ACCESS 4 DEPLOYMENT 4 WEB 4 BEST PRACTICE 3 CLOUD 3 DATA 3 INFRASTRUCTURE 3 PRESENTATION 3 SECURITY 3 ARCHITECTURE 2 ASYNCHRONOUS 2 COMMUNICATION 2 DATA PROCESSING 2 DESIGN PATTERNS 2 DISTRIBUTED 2 DISTRIBUTED SYSTEM 2 EVENT-DRIVEN 2 FUNCTIONAL 2 IDIOMATIC 2 OBJECT-ORIENTED 2 ORM 2 SYSTEM 2 UI 2 AI 1 ANTI_PATTERN 1 AUTOMATION 1 CACHING 1 COLLABORATION 1 CONCURRENT 1 CQRS 1 CROSS-CUTTING 1 DATA MODELING 1 DATABASE 1 DESIGN PRINCIPLES 1 DEVELOPMENT 1 DEVOPS 1 DOMAIN 1 ENTERPRISE INTEGRATION 1 EXTENSIBILITY 1 FOUNDATIONAL 1 FRONTEND 1 KUBERNETES 1 LEGACY 1 LOOSELY COUPLED 1 MEMORY MANAGEMENT 1 MESSAGE 1 MESSAGE-QUEUE 1 METAPROGRAMMING 1 MIDDLEWARE 1 MONITORING 1 NETWORKING 1 OBJECT-CREATION 1 OBJECT-RELATIONAL 1 OBJECT-STRUCTURAL 1 OOA 1 OPERATIONS 1 PARALLELISM 1 PERSISTENCE 1 PROCESSING 1 REACTIVE 1 REFACTORING 1 RELEASE 1 ROBUSTNESS 1 SOFTWARE ARCHITECTURE 1 STATE 1 STATE MANAGEMENT 1 STRATEGIC 1 STRATEGIC DESIGN 1 TRADITIONAL 1 TRANSVERSAL 1 WEB APPLICATION 1

ABSTRACT FACTORY 15 ADAPTER 15 BLACKBOARD 15 BRIDGE 15 BUILDER 15 CHAIN OF RESPONSIBILITY 15 CLEAN ARCHITECTURE 15 CLIENT-SERVER 15 CLUSTER-BASED ARCHITECTURE 15 COMMAND 15 COMPOSITE 15 DECORATOR 15 DEPENDENCY INJECTION 15 EVENT-DRIVEN ARCHITECTURE 15 EXTENSION OBJECT 15 FACADE 15 FACTORY METHOD 15 HEXAGONAL ARCHITECTURE 15 INTERPRETER 15 ITERATOR 15 LAYERED ARCHITECTURE 15 LAZY INITIALIZATION 15 MASTER-SLAVE 15 MEDIATOR 15 MEMENTO 15 MESSAGE BROKER 15 MICROKERNEL 15 MICROSERVICES 15 MODULE 15 MONOLITH 15 MULTITON 15 N-TIER 15 NULL OBJECT 15 OBJECT POOL 15 OBSERVER 15 ONION ARCHITECTURE 15 PEER-TO-PEER 15 PIPES AND FILTERS 15 POLICY 15 PROTOTYPE 15 PROXY 15 PUBLISH-SUBSCRIBE 15 SELF-CONTAINED SYSTEMS 15 SERVICE LOCATOR 15 SHARED-NOTHING 15 SINGLETON 15 SNAPSHOT 15 SOA 15 SPACE-BASED ARCHITECTURE 15 SPECIFICATION 15 STATE 15 STRATEGY 15 TEMPLATE METHOD 15 VISITOR 15 FLYWEIGHT 14 SUPERVISOR-WORKER 10
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