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  • Proxy - C#

    The Proxy pattern provides a surrogate or placeholder for another object to control access to it. This is useful for scenarios like remote access, security checks, or lazy initialization. The Subject interface defines the common interface for both the real object (RealSubject) and the proxy (Proxy). The Proxy controls …

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  • Proxy - TypeScript

    The Proxy pattern provides a surrogate or placeholder for another object to control access to it. This is useful for adding functionality like access control, logging, or lazy loading without modifying the original object. In this TypeScript example, we create a SecureRemoteData proxy for a RemoteData object. The proxy …

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  • Proxy - JavaScript

    The Proxy pattern provides a surrogate or placeholder for another object to control access to it. This is useful for adding functionality like access control, logging, or validation before operations are performed on the original object. In JavaScript, the Proxy object natively supports this pattern, allowing …

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  • Proxy - Python

    The Proxy pattern provides a surrogate or placeholder for another object to control access to it. This is useful for scenarios like lazy initialization, access control, or logging. The proxy object has the same interface as the real object, but it intercepts method calls and performs additional actions before or after …

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  • Proxy - Java

    The Proxy pattern provides a surrogate or placeholder for another object to control access to it. This is useful for adding functionality like access control, logging, or caching before forwarding requests to the real subject. In this Java example, we have a Subject interface representing a resource, a RealSubject …

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C 56 C++ 56 C_SHARP 56 GO 56 JAVA 56 JAVASCRIPT 56 KOTLIN 56 PYTHON 56 RUST 56 DART 55 PHP 55 RUBY 55 SCALA 55 SWIFT 55 TYPESCRIPT 55

BEHAVIORAL 147 ARCHITECTURAL 37 DDD 33 CONCURRENCY 26 INTEGRATION 21 CREATIONAL 18 DISTRIBUTED SYSTEMS 15 GOF 15 STRUCTURAL 13 RELIABILITY 10 SCALABILITY 10 PERFORMANCE 9 RESILIENCE 9 MICROSERVICES 7 OBSERVABILITY 6 MESSAGING 5 OPERATIONAL 5 DATA ACCESS 4 DEPLOYMENT 4 WEB 4 BEST PRACTICE 3 CLOUD 3 DATA 3 INFRASTRUCTURE 3 PRESENTATION 3 SECURITY 3 ARCHITECTURE 2 ASYNCHRONOUS 2 COMMUNICATION 2 DATA PROCESSING 2 DESIGN PATTERNS 2 DISTRIBUTED 2 DISTRIBUTED SYSTEM 2 EVENT-DRIVEN 2 FUNCTIONAL 2 IDIOMATIC 2 OBJECT-ORIENTED 2 ORM 2 SYSTEM 2 UI 2 AI 1 ANTI_PATTERN 1 AUTOMATION 1 CACHING 1 COLLABORATION 1 CONCURRENT 1 CQRS 1 CROSS-CUTTING 1 DATA MODELING 1 DATABASE 1 DESIGN PRINCIPLES 1 DEVELOPMENT 1 DEVOPS 1 DOMAIN 1 ENTERPRISE INTEGRATION 1 EXTENSIBILITY 1 FOUNDATIONAL 1 FRONTEND 1 KUBERNETES 1 LEGACY 1 LOOSELY COUPLED 1 MEMORY MANAGEMENT 1 MESSAGE 1 MESSAGE-QUEUE 1 METAPROGRAMMING 1 MIDDLEWARE 1 MONITORING 1 NETWORKING 1 OBJECT-CREATION 1 OBJECT-RELATIONAL 1 OBJECT-STRUCTURAL 1 OOA 1 OPERATIONS 1 PARALLELISM 1 PERSISTENCE 1 PROCESSING 1 REACTIVE 1 REFACTORING 1 RELEASE 1 ROBUSTNESS 1 SOFTWARE ARCHITECTURE 1 STATE 1 STATE MANAGEMENT 1 STRATEGIC 1 STRATEGIC DESIGN 1 TRADITIONAL 1 TRANSVERSAL 1 WEB APPLICATION 1

ABSTRACT FACTORY 15 ADAPTER 15 BLACKBOARD 15 BRIDGE 15 BUILDER 15 CHAIN OF RESPONSIBILITY 15 CLEAN ARCHITECTURE 15 CLIENT-SERVER 15 CLUSTER-BASED ARCHITECTURE 15 COMMAND 15 COMPOSITE 15 DECORATOR 15 DEPENDENCY INJECTION 15 EVENT-DRIVEN ARCHITECTURE 15 EXTENSION OBJECT 15 FACADE 15 FACTORY METHOD 15 HEXAGONAL ARCHITECTURE 15 INTERPRETER 15 ITERATOR 15 LAYERED ARCHITECTURE 15 LAZY INITIALIZATION 15 MASTER-SLAVE 15 MEDIATOR 15 MEMENTO 15 MESSAGE BROKER 15 MICROKERNEL 15 MICROSERVICES 15 MODULE 15 MONOLITH 15 MULTITON 15 N-TIER 15 NULL OBJECT 15 OBJECT POOL 15 OBSERVER 15 ONION ARCHITECTURE 15 PEER-TO-PEER 15 PIPES AND FILTERS 15 POLICY 15 PROTOTYPE 15 PROXY 15 PUBLISH-SUBSCRIBE 15 SELF-CONTAINED SYSTEMS 15 SERVICE LOCATOR 15 SHARED-NOTHING 15 SINGLETON 15 SNAPSHOT 15 SOA 15 SPACE-BASED ARCHITECTURE 15 SPECIFICATION 15 STATE 15 STRATEGY 15 TEMPLATE METHOD 15 VISITOR 15 FLYWEIGHT 14 SUPERVISOR-WORKER 10
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